stanislavpetera
May 24
1.5K
6.77%
Arma: Reforger
The boundaries of what I consider large shoot have pushed a bit over the years. When you deal with tanks or fighter jets on everyday basis, it becomes normal fairly quickly. But last year I was approached by Bohemia Interactive, one of large game studios. And what we created together with my brother in arms @zdenekcharvat was completely out of scale. Certainly for me.
The production work took two months. We were scouting for vintage cars, wheeled and tracked armoured personnel carriers, models, costumes and countless weapons and props.
We closed down half a village for the shoot, a square in a small town outside Prague, and at one point there were over 70 people on set. Explosions, gunfire, firemen, burning cars. Everything you see in the photos really happened.
Shot on Fujifilm GFX100S + 45-100/4
Lights by Fomei, powered by EcoFlow Delta 1300
Retouched on MacBook Pro with Eizo CG319x and Wacom Intuos Pro M
@fujifilmcz @ecoflow_czsk @fotoskodacz @fomei @armaplatform @bohemiainteractive @captureone @eizoeurope @wacom_creatives_czech @wacom
stanislavpetera
May 24
1.5K
6.77%
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